

There may not be anything new here, but what there is stands up well enough on it own that there doesn’t need to be.

The characters are all delightful, the script is funny and well-written, and the game play - which consists almost entirely of sucking the titular county down a hole, and occasionally launching things back up in the air - never gets old. After all, Donut County is a pretty short game, which means that I didn’t have a chance to get sick of it when I played it on PS4. This really shouldn’t come as a surprise. Why? Simple: because I had so much fun playing it the first time around on PS4, I wanted to confirm that the fun translated to other systems. But when Donut County came out on the Switch, I jumped at the chance to play it again. For the most part, once I’m done with them, that’s it for me - regardless of whether or not I liked it, I’m on to the next game in my ever-expanding backlog.
